Projects
Things I’ve built, mostly in Go: a container runtime, p2p storage, a load balancer and a GPU cloud control plane. At the top are three products I’m building on my own.
~/Building
Three products I’m bootstrapping solo.
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A deterministic motion-graphics engine: one JSON file becomes one frame-perfect video, and the same input gives the same bytes every time. Renders with headless Chrome and ffmpeg. Open source.
GoVideo -
Finds the Reddit threads ranking on Google for your keywords, tracks your share of voice, and hands you a coached reply for each.
SEOReddit -
Reads your real X funnel (reach, visits, follows, saves) and tells you who to reply to, in your own voice.
Chrome extensionX / Twitter
~/Selected work & open source
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Aquanode with Ansh
Go · GPU cloudGPU cloud platform for ML/AI teams: deploy on H100/A100-class GPUs across many providers and pay only while in use. Built the core Go backend, Mjolnir (a control-plane API tracking GPU deployment state across DataCrunch, Hyperstack, Nebius and more) and Ogre (a distributed daemon on the GPUs for backups, health checks, and better GPU utilization).
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Go · Containers
Minimal rootless container runtime built on Linux namespaces and the Docker API; Xontainer adds rootless user/mount/PID-namespace sandboxing for OCI-style isolation.
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Go · libp2p
Content-addressed P2P storage (CIDv1, sha2-256) over go-libp2p, with Ed25519 PeerID identity, Kademlia DHT routing, and a custom block-transfer stream protocol for trustless, deduplicated retrieval.
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Go · Networking
A simple load balancer written in Golang with round-robin architecture and passive health checks.
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Go · Package
Fast, practical Go package for filtering disposable or masked email domains, built for B2B SaaS signup validation.
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Antora · Docs
Developed a versioned documentation site as a drop-in replacement for Jenkins CI.