Projects

Things I’ve built, mostly in Go: a container runtime, p2p storage, a load balancer and a GPU cloud control plane. At the top are three products I’m building on my own.

~/Building

Three products I’m bootstrapping solo.

  1. A deterministic motion-graphics engine: one JSON file becomes one frame-perfect video, and the same input gives the same bytes every time. Renders with headless Chrome and ffmpeg. Open source.

    GoVideo
  2. Finds the Reddit threads ranking on Google for your keywords, tracks your share of voice, and hands you a coached reply for each.

    SEOReddit
  3. Reads your real X funnel (reach, visits, follows, saves) and tells you who to reply to, in your own voice.

    Chrome extensionX / Twitter

~/Selected work & open source

  1. Aquanode with Ansh

    Go · GPU cloud

    GPU cloud platform for ML/AI teams: deploy on H100/A100-class GPUs across many providers and pay only while in use. Built the core Go backend, Mjolnir (a control-plane API tracking GPU deployment state across DataCrunch, Hyperstack, Nebius and more) and Ogre (a distributed daemon on the GPUs for backups, health checks, and better GPU utilization).

  2. Dockerium

    Go · Containers

    Minimal rootless container runtime built on Linux namespaces and the Docker API; Xontainer adds rootless user/mount/PID-namespace sandboxing for OCI-style isolation.

  3. Phile Storage

    Go · libp2p

    Content-addressed P2P storage (CIDv1, sha2-256) over go-libp2p, with Ed25519 PeerID identity, Kademlia DHT routing, and a custom block-transfer stream protocol for trustless, deduplicated retrieval.

  4. GO-LB

    Go · Networking

    A simple load balancer written in Golang with round-robin architecture and passive health checks.

  5. EmailGuard

    Go · Package

    Fast, practical Go package for filtering disposable or masked email domains, built for B2B SaaS signup validation.

  6. Developed a versioned documentation site as a drop-in replacement for Jenkins CI.